The Pope's Guide To AI

PLUS: European Tech Firms And VCs Decry Over-Regulation In EU's AI Act Via Strident Open Letter

Good morning! In today's news the Pope has partnered with Santa Clara University to release a guide to AI ethics, European tech firms and VCs criticizing EU's over-regulation in AI Act and how Steam is reportedly rejecting games with AI-generated assets over copyright concerns.

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Top News & Why It Matters

| The Pope Just Released A Guide To Artificial Intelligence

The Pope has apparently dipped his holy toe into the tech world! He's partnered up with the good folks at Santa Clara University's Markkula Center for Applied Ethics to found ITEC - a Vatican-led think tank that's all about pondering the ethical implications of our technological feats.

Their pièce de résistance, you ask?

A handbook titled "Ethics in the Age of Disruptive Technologies: An Operational Roadmap," geared to help tech companies sort through the knotty world of AI ethics.

The guidebook isn't replacing government regulation, but it's a start in creating a framework of thinking around ethical tech ahead of legislation, and it shows you just how transformative AI is shaping up to be if it's got the Pope's attention! futurism

Why does this matter?

Believe it or not, the Church's deep dive into AI makes a lot of sense. When you start dissecting AI, you eventually find yourself in the land of "who are we?" and "what's our purpose?" – questions religion has been seeking to answer for millennia. Also, more pragmatically, the Church's global influence could wield significant sway in shaping ethical guidelines for tech companies. And who knows, maybe this is just the start with other religions soon to follow. Pretty divine development, isn't it?

| European Tech Firms And VCs Decry Over-Regulation In EU's AI Act Via Strident Open Letter

In a strong show of dissent, tech CEOs, VC firms and leading industry players headquartered across Europe have signed an open letter to the EU Commission denouncing oversights in the EU's draft AI legislation. These top executives - representing over 150 businesses including France's Airbus and Germany's Siemens - sound the alarm over stifling laws that they say could halt Europe in its tracks during the ongoing AI revolution. They contend that this straitjacket approach to regulations could hinder Europe's ability to stay competitive in the AI space. The laundry list of signatories also targets fears of 'generative AI' leading to new privacy and other issues, a concern that has led to a surge in the last eight months for stricter regulations in Europe fueled by the launch of OpenAI's ChatGPT chatbot. techcrunch, siliconrepublic

Why does this matter?

This concerted pushback throws a spotlight on the contentious issue of AI regulations in a bid to keep pace with the unfolding, globally disruptive Digital Revolution. On one hand, there is the ever-present need to have guiding laws that navigate the AI journey, a demand that has gained more ground given the spate of recent developments in artificial intelligence, particularly generative AI. On the other hand, there is the fear of laws being counterproductive — hurting instead of helping, particularly for Europe's AI industry in its ability to match stride with AI advancements sweeping across the Atlantic. One thing, however, emerges crystal clear: just as Silicon Valley led the software revolution, the area of AI regulation is emerging as the platform that will shape the next technological leap, with significant implications for Europe's technological landscape. And as the AI decision-makers study the implications, one can only hope that the final AI Act would not only respect privacy and other concerns but also set the stage for Europe to join the AI revolution in a substantial, meaningful way.

| Steam Reportedly Rejects Publishing Games With AI-Generated Assets

Valve, the owner of the highly popular Steam game platform, is reportedly rejecting games that use AI-generated assets due to copyright concerns. This came to light after an anonymous developer's game, containing self-confessed AI involvement in its assets, was barred from the platform, despite efforts to rectify the situation. The crux of the issue lies in proving the ownership rights of the original data used for training the AI models.

While some are up in arms about it, others believe it's a prudent move by Steam to avoid copyright infringement issues, given the ongoing legal disputes that are beginning to shape the ownership of AI-generated images. techradar, futurism

Why does this matter?

This development might seem restrictive on the surface, given the potential of AI in creating unique and immersive gaming experiences. However, it underlines a still nascent, yet crucial and complex facet of AI ownership rights and laws. With the blurred lines of copyright that AI intricacies bring, it reveals Steam's cautious approach to integrating evolving tech, at least until clear ground rules are established. As copyright laws evolve with time and AI's proliferation, it's safe to say that such policies will likely shift too, expectedly to a more inclusive direction. Till then, game developers using AI may have to play by some new rules or find alternative platforms; it's a classic case of adapting or being left out. Better still, resolve the source copyright issues, which is really what this is about.

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Mastering Artificial Intelligence

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| Lunch & Learn

📝 Text: Midjourney Mastery: Create Visually Stunning AI Art by Samson Vowles (link)

🎧 Audio: SDS 571: Collaborative, No-Code Machine Learning by Super Data Science (link)

📽️ Video: Unsupervised Learning: Crash Course AI #6 (link)

What Else Is Happening

| More News

🗞️ Microsoft and TikTok Launch First Free Generative AI Certificate with Memory Capabilities. (source)

🗞️ "Fury among Gizmodo and Kotaku Staff as AI Takes Over, Fueling Low-Effort Content Farms". (source)

🗞️ 'Soft Robotic Glove Revolutionizes Stroke Recovery, Helping Patients Relearn Piano'. (source)

🗞️ The huge power and potential danger of AI-generated code. (source)

🗞️ Secretive hardware startup Humane’s first product is the AI Pin. (source)

🗞️ AI is not a panacea for software development. (source)

🗞️ Researchers teach an AI to write better chart captions. (source)

🗞️ Finally, a Good Use for AI: Wasting Scam Callers' Time Forever. (source)

🗞️ Educating national security leaders on artificial intelligence. (source)

| Best of AI Social Media

💬 You can pretend to be a child to bypass filters (Reddit)


💬 ChatGPT, invent new emotions. (Reddit)

💬 Chad GPT! #shorts (YouTube)

| Research Review

Comparing Reinforcement Learning And Human Learning Using The Game Of Hidden Rules (Full Paper)

Eric Pulick et al.

∑ Summary: The researchers present a learning environment designed to study the impact of task structure on human learning and reinforcement learning, highlighting performance differences between humans and RL algorithms.

!? Practical implications: By developing a deeper understanding of how task structure impacts both human and reinforcement learning, this research may actually result in more effective design of educational curricula or workplace training programs, contributing to overall increased productivity and efficiency within society and various industries.

Breaking The Metric Voting Distortion Barrier (Full Paper)

Moses Charikar et al.

∑ Summary: The study presents a voting rule which guarantees a metric distortion of less than 2.753, outperforming the previous best of 3, achieved by combining a rule based on a 1960s Nash equilibrium game and novel rules that mix Random Dictatorship and the Copeland rule.

!? Practical implications: This research could potentially lead to changes in social choice theory or election design, indirectly influencing political dynamics, voter representation and decision-making processes across numerous fields beyond politics, such as business or group decision-making.

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